![]() ![]() they arent very expensive and an ntsc n64 runs in europe with the same cables and controllers as the pal console, so the n64 is very import friendly i would say. ![]() Re your hardware: i havent tried or seen a n64 everdrive but if you really wanna play ntsc versions of oot on n64, i would just get an ntsc (both US and JP works as you can just remove some plastic to make them region-free) n64 + japanese cart. you cant mash the button, you need to time it. The only thing was, that i cant pause buffer when i hit the start button rapidly^^ It will alway stay at the first frame i started pausing, but i dont know if that is because of japanese verion ( i always played PAL) if the run looks clean, is faster than the current runs on the site, i would accept it. The run wouldn't even need to be a WR, since alot of zelda runners don't submit their WR's to sda for some reason. Oh and OOT probably isn't a very good game to run these days anyway, (if you're new anyways) because it's already pretty seasoned, you aren't going to prove much other then shaving off a couple seconds at best.ĭude, dont de-motivate the guy! i agree that oot is a incredibly tight game to get a good run in these days, but if the guy really puts his heart into it, he could do it eventually.
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